

The only solution was to use the regular export menu ("File -> Export").

No reverb tail or delay is exported, which may result in the exported sound's volume being cut abruptly.įun story about why I started to search for this:Īs I had to export perfectly loopable loops for a video game project, I encountered an issue: when exporting from the FL Studio mixer directly ("arm track" and then "render to wave files"), the end of each loop was cut off. As a result, my loops were not looping smoothly, even if I tried to tweak the "tail" settings. The setting to use when you want to cut the exported sound at the last bar, selection or time marker. mp3 inserts a short silence before the loop. Important note about loops: always use the. It starts rendering the last bar, and puts the decaying sounds at the beginning of the loop. Wrap Remainder will render the tail of the selection, that is any decaying sound: including the reverb, delay and the part of the instrument that keeps playing after the last bar (release).

To use when you want to create loopable loops. This is the go-to setting when you are exporting a song, since you usually want to keep the decaying sounds at the end of your song (reverb, delay and so on). The bad point about this circular panning sht is that it’s activated by default. Go to Options > Project General Settings > Audio > Circular panning law (Uncheck that filthy thing and you’re all set). Renders the song while keeping any decaying sounds at the end of the song. Let’s make a test, go to FL Studio and open (in sound quality terms) the BETTER project you’ve made in your whole life. Here is a quick explanation of each of these tail settings: Leave remainder When exporting your song, loop or FX in FL Studio, you get to choose what to do with the "tail" of your rendered audio.
